Position: Java Game Developer (libGDX)
Type: Permanent
Compensation: $50 - $150/hour
Location: Remote
Commitment: 10 40 hours/week
Role Responsibilities:
• Design, develop, and maintain 2D and 3D games using Java and libGDX across multiple platforms
• Collaborate with artists, designers, and developers to prototype and deliver new gameplay experiences
• Optimize game performance to ensure smooth user experiences across desktop, Android, and web environments
• Build and maintain reusable, modular code architectures to support future development and code sharing
• Implement gameplay mechanics, user interfaces, and interactive features
• Debug, troubleshoot, and resolve technical issues during development
• Communicate progress and provide feedback and documentation to team members
Requirements:
• Experience with Java programming, particularly in game development
• Hands-on expertise with the libGDX framework
• Strong understanding of cross-platform game development concepts and challenges
• Ability to optimize code for performance and efficiency
• Experience creating reusable and modular code structures in collaborative environments
• Excellent written and verbal communication skills with strong documentation practices
• Strong attention to detail and passion for building interactive gameplay experiences
• Experience working on both 2D and 3D game projects
• Familiarity with deploying games to web, Android, and desktop platforms using libGDX
• Experience with performance profiling and advanced debugging for game applications
Application Process (Takes 20 mins):
• Upload resume
• Interview (15 min)
• Submit form